Stats
Name
Hekate
Gender
Female
Element
Corrupted Mage
Father
Wild
Mother
Wild
Siblings
Unknown
Mate
None
Offspring
None
Pride
None
Birth Pride
Unknown
Dimension
Inner
God
Orcle
Notes

She can Mage-read, and if wounded she heals instantly (As long as the wound isn't self-inflicted). She is immune to instant-kills, has unlimited Telekinesis capabilities and is fully Hydrokinetic. She Hydrokinetic powers, however, are more sinister than the normal equivalent of what a Mage's Hydrokinetic powers would be. Instead of being able to just create/manipulate water to extremes, she can actually alter water properties in blood. She can cause it to evaporate, freeze, boil, or literally bleed through an enemy's flesh as they're wounded from the inside.

When she was born she was the color of a true Mage - white with blue-cyan markings - but there was a hint of red to her markings that marked her as a Corrupted Mage. When she was little her Hydrokinetic powers were harmless, but as the red markings began to bleed and overtake the true Mage markings that's when she started to alter her powers and turn them more evil-aligned. By the time she was an adult her body had undergone the change unique to Corrupted Mages who have awakened. The majority of her body was darkened to blue, and her markings bled in to purple. Only from her neck up did her fur remain white -- with remnants of the true Mage markings only visible on her right eye's marking, and a hint of a red marking left on the underside of each cheek.

Her Demonic tendencies began to corrupt her mind, and where once there might have been a pure Mage there was now darkness. The darkest edges of her personality became dominant, and she fell down that sinister well of near-insanity. She became obssessed with harming others to quench her thirst for pain, and perfected her Hydrokinetic powers to the point where she could draw out the blood of a victim and enjoy it's dying screams and it's own lifeblood was used as a weapon.

She eventually set her sights on fellow Raveens, instead of just the wildlife she had amused herself with before, finding the challenge of attacking another sentient creature preferable to prey. She took immense delight in hunting, stalking, and then attacking her newfound prey. She usually didn't take it so far as to kill the Raveens, instead choosing to scar them psychologically by scaring the living daylights out of them and leaving them near-dead (with just enough blood left so that they could heal, or survive until a healer came across them).

Her perverse enjoyment of that fear drove her to make herself even more maniacle and devilish in appearance. She pierced her own fur with rough unpolished silver shards, and ran spikes through her ears. She gained a sinister-looking chest plate of armour, complete with tarnished silver spikes, and then completed her look with the addition of a Varishi skull (which she nailed a rope to, and attached that rope to her chest armour so that the skull was always with her). She then pierced a bone shard through her forehead, and when the blood began to run down the cuts in her face she didn't heal it. She didn't stop the blood, and even made it so the wounds couldn't close (which caused that blood on her face to always be present).

She found that by altering her appearance she could feed off even more fear, as in the cloak of darkness she looked like a beast out of nightmares. It made the hunt so much more enjoyable when the victim thought they were being hunted by their nightmares come true.

She can teleport at will, and has never once had to rely on her abilities. She eventually forgot the names of them, due to her depence on her powers she never made use of them. Through training with another Corrupted Mage she even gained the power to Shadow-Heal. This power makes it so she can mold the shadows around her and cause the darkness to heal any wounds she may sustain that can't heal-instantly (like deep gashes that go beyond the flesh, or mortal wounds that pierce the organs).

Right now she's also messing around with a newly awakened power of Reanimation, which allows her to make the bones of the dead do her bidding. It's a new power, so she's still a novice at it, but she practices with that skull of hers whenever she's not near any other skeletons. Eventually, with enough practice, she'll be able to raise skeletons to fight for her.

She's already Blood-Marked.

Powers
Mage Reading
Telekinesis
Instant Healing
Instant-Kill Immunity
Hydrokinetic
Teleportation
Shadow-Heal
Reanimation
Abilities

Forgotten ...

Slayer Training
Blood-Marked
Yes
Rank
N/A
Class
N/A
Slayer Magics

N/A


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